UNRESTJOIN THE BATTLE ↗
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UNREST / COMPETITIVE TEAM BATTLES

A NEW WORLD.
THE SAME WAR.

One side seeks a future. The other defends its home.
Take your place in the 5v5 battle.

CHOOSE YOUR SIDE ↗
01 / OPERATION TAURONKEEP EXPLORING ↓HUMANS × REPTILIANS

FIREPOWER ISN'T ENOUGH.
YOUR TEAM MAKES THE DIFFERENCE.

UNREST is a competitive third-person shooter combining character-specific abilities with team strategy. Build your defenses, support your team and gain the upper hand.

UNREST kapak görseli: savaş alanındaki karakterler

ONE UNIVERSE. TWO SIDES.

IN THE HEART OF BATTLE,
FIND YOUR PLACE.

High-tech defenses, unique character abilities and diverse battlefields. Discover the UNREST universe through actual game imagery.

5v5

TWO TEAMS. ONE FIGHT.

TPS

SEE THE BATTLE FROM A WIDER ANGLE.

8

DISCOVER DISTINCT CHARACTERS.

EVERY BATTLE
HAS A FACE.

Tylor

COLONISTS / ENGINEER

TYLOR

The architect of the defensive line. His own turrets protect key areas, while his repair equipment keeps the team's defenses standing.

FIELD EQUIPMENT
⌖   OTOMATİK TARET⊕   TAMİR TABANCASI

EVERY VICTORY NEEDS A SOLID FOUNDATION.

ALIEN LANDS.
FAMILIAR DANGERS.

Every environment demands a new approach.
Read the terrain. Build your defenses. Make your move.

Edessa haritasındaki teknolojik iç mekân
IN-GAME IMAGE / 01

EDESSA

High-tech interiors, metal corridors and colorful energy systems.

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UNREST evreninden bir gezegen

VIRGON ARCHIVE / ORIGINS

A PLANET FELL.
ITS MEMORY SURVIVED.

Virgon's forests never fell completely dark, even at night. Underground energy crystals cast a faint glow across the lakeshores and mountains. To the Reptilians, that light was the breath of their world.

Elder Xanathar's teaching was simple: think not of what you take from a resource, but of the life you leave behind. Crystals powered cities, yet no city was worth more than a forest's future.

“Losing a homeland does not mean forgetting it.”A TEACHING CARRIED FROM VIRGON

THE WAR DID NOT
BEGIN IN A DAY.

A resource discovered.
A homeland lost. An echo that never fades.

I

THE AGE OF BALANCE

Guardians of the light

To the Reptilians, crystals were more than energy. Mining them meant altering watercourses and disturbing the balance of the soil. Under Xanathar, knowledge was measured not by how much one could consume, but by knowing when to stop.

II

THE FIRST INVASION

Strangers in the sky

Invaders from distant corners of the galaxy saw something else in Virgon: power for their fleets and wealth to expand their borders. The Reptilians fought bravely, but could not overcome the enemy's numbers. As cities fell silent, the survivors faced a painful choice: perish with their homeland, or carry its memory into the future.

The identity of Virgon's first invaders remains unresolved in the existing story. They are not assumed to be the same force as the human colonists on Tauron.

III

THE GREAT DISPERSAL

Five worlds, one memory

The survivors scattered to Atheron, Mythara, Tauron, Eldoria and Nerath. They carried not just possessions, but teachings, losses and memories of Virgon. Every settlement faced the same question: as you build a new home, how do you prepare to lose another?

IV

PLANET GUARD

Never unprepared again

Planet Guard was their answer. Defense units on five planets saw preserving their culture and confronting new threats as parts of the same duty. Yet with every generation, the line between protection and preparing for endless war grew thinner.

V

TAURON / TODAY

Two futures on the same ground

Rich mineral deposits made Tauron a strong refuge for the Reptilians and a key to new settlements for human colonists. Where human bases rose, Planet Guard saw an old danger returning. What humans called progress, the resistance called occupation. Each new defensive line became the other side's reason to strike again.

BEING RIGHT
DOES NOT BRING PEACE.

COLONISTS

“We can build a future here.”

Humans arrive to establish lasting colonies. Engineers build bases, physicians sustain life and soldiers protect the new order. To them, every position represents work and hope they cannot abandon.

But land suitable for settlement is not necessarily unclaimed. The colonists' real test begins when the future they defend leaves less room for someone else's home.

PLANET GUARD

“We will not be homeless again.”

For the Reptilians, Tauron is more than a mineral-rich planet. It is where they took root after Virgon. Every human base recalls a lost city. Resistance grows from the promise that history will not repeat itself.

Yet fear of the past can turn every human into the same enemy. What they become while defending their home matters as much as the ground they hold.

BEHIND EVERY UNIFORM
IS A CHOICE.

01 / BUILDING AND DEFENDING

Tylor × Viper

Every turret Tylor builds improves his team's chances of survival. To Viper, that same turret draws another boundary across his land. One fights to preserve the order he builds; the other to stop it taking root.

02 / THE VALUE OF LIFE

Panacea × Caduceus

Both physicians know loss. They heal wounds on opposite sides of the same war, leaving its hardest question unanswered: does a life saved have a different value depending on its side?

03 / SEEING AND HIDING

Douglas × Draconis

Draconis approaches unseen. Douglas scans to reveal him. Their duel is not just marksmanship, but a struggle to understand the other's next move. One relies on uncertainty; the other on removing it.

04 / HOLDING THE LINE

Boris × Typhon

Boris supplies ammunition; Typhon lays down suppressive fire. On different sides, they carry the same burden: holding the line so teammates can advance. A team's strength lies not just in firing, but in refusing to abandon one another.

VIRGON'S LEGACY
CANNOT FIT IN ONE PLACE.

Five planets, different possible futures for one people. These planetary portraits are creative sketches for the expanded story.

Uzaydan görülen gezegen
01 / ATHERON A REFUGE FOR MEMORY

A world for those gathering the old teachings after the dispersal. Every preserved story speaks the name of a lost settlement again. Does land hold a people together, or their shared memories?

02 / MYTHARA TAKING ROOT AGAIN

A symbol of adapting to a new environment. Rather than recreate life on Virgon, its inhabitants carry its teachings into different conditions. Loyalty to the past meets the need to change.

03 / TAURON THE HEART OF THE STRUGGLE

Its minerals sustain a new life and make it a target for new conflict. As Planet Guard's lines and colonist bases draw closer, control of resources becomes control of the future.

04 / ELDORIA A LEGACY PASSED ON

A refuge where generations who never saw Virgon grow up with its stories. Their hardest debate lies between ancestral loss and the future of children yet unborn. Must a new homeland always live in the old one's shadow?

05 / NERATH THE DISTANT WATCH

A world carrying the solitude of dispersal. Every message from the other refuges recalls a shared destiny. When should a distant threat be confronted: when it reaches the gate, or at its first sign?

UNREST oyun ortamı 1UNREST oyun ortamı 2UNREST oyun ortamı 3

THE NEXT MOVE IS YOURS.

CHOOSE YOUR SIDE.
WRITE YOUR STORY.

Colonist technology or Planet Guard resistance?

EXPLORE THE CHARACTERS ↗
WINDOWS
ANDROID
iOS
UNREST / MULTIPLAYER TPSForm your team. Combine your abilities. Prepare for battle.

GAMEDEUS / CONTACT

GET IN TOUCH.

For UNREST questions and collaboration inquiries:

info@gamedeus.com ↗

UNREST / TRAILER

Promotional video from the archive